Climb with a verified Supersonic Legend, or learn from one.
Reviews
Climbify Academy
Book a session, send a replay, get told exactly what to fix. No vague advice, no watching someone else play.
Climbify Boosting
No black box. You watch the rank climb, talk to the person doing it, and nothing closes until you say so.
What We Offer
Bronze to SSL. All playlists. Solo or duo with your booster.
Bundle 1-3 tournament wins at a discount.
Start your season right with professional play from game one.
Rumble, Snow Day, Dropshot, Hoops: all extra playlists covered.
$30.56 per 1h session with an SSL pro. Replay review and live guidance.
Popular Rocket League boosts
FAQ
A session is a full 60 minutes, one to one with a verified Supersonic Legend, in a private voice channel set up for you. You play, they watch and talk you through what you are doing, and you finish with the two or three habits costing you the most games and a drill for each. Nothing is a prerecorded course and nothing is shared with another student.
In writing, and it is deliberately offline. You upload the replay file whenever you like, your coach watches it in their own time and returns a written breakdown of what went wrong and what to practise. There is no call and no scheduling involved, which is the point: it is the option for people whose free hours never line up with anybody else’s. A review cannot be marked delivered without the document attached, so a credit can never be spent on nothing.
You can buy sessions on their own, from one to ten, and they get cheaper per session the more you take. They never expire, nothing is assigned to you, and you book whichever coach you like from the calendar, so buying two and trying two different coaches is a perfectly sensible way to start.
They are two products at the same rhythm, not two tiers of one. Replay Reviews delivers a written breakdown; Live Coaching delivers a live hour. Neither includes the other, and both come with the coach chat, the training plan and the progress tracking, so the only question is whether you want your games explained or played through with you.
No. Credits are yours until you spend them, including after a subscription ends. What is capped is how many can stack up at once, so a plan cannot bank a year of coaching and land it on one coach in a week: eight on the four-a-month plan, four on the two-a-month plan, two on the one-a-month plan. Once you are at the cap, the next one arrives when you spend one.
You pick from the calendar rather than being allocated. If it is not working out you can change coach yourself once per billing period, which is enough to leave somebody you are not getting on with and not enough to shop around every week. Sessions you have already booked outside that coach’s notice window are cancelled with the credit returned.
You keep access until the end of the period you have paid for, and nothing renews after that. Any credits you have already banked stay yours and stay bookable, because they are coaching you paid for and have not received yet.
Nobody honest can promise that, because you are the one playing. Coaching makes you better and better players climb, but the rate is yours. If you want a specific rank by a specific date, that is what boosting is for, and plenty of people do both: get carried through the rank, then learn to hold it.
No. Cashback is a boosting thing: boosting orders earn 5% into your wallet, and that balance can be spent on future boosts. Academy plans and sessions neither earn cashback nor can be paid for with it, which is worth knowing before you buy rather than after.
Yes. Every order is hand played by a real Supersonic Legend on a VPN matched to your region, only in genuine matches. We never win trade and never use bots, scripts, or anything else prohibited by Psyonix or Epic Games. We have completed over 5,800 orders entirely by playing manually, and not a single customer has ever reported their account being banned or even temporarily suspended. You can also watch every game live from your dashboard.
We minimise risk by using a region-matched VPN, playing hand-played real matches, and avoiding anything that looks automated. For maximum peace of mind, duo queue keeps you on your own account the whole time.
Most orders start within minutes and average under two hours to begin. Lower ranks often finish the same day. The calculator shows an estimated delivery time before you pay.
There is nothing to worry about, your order is still active. Most of our boosters are based in Europe, so if it is late at night or early morning there they are most likely asleep and will pick your order up as soon as they are back online. European boosters mostly run on Central European Time (UTC+1, or UTC+2 in summer), so it is worth checking whether it is currently night time in the EU before worrying. If you still have not heard anything after a reasonable wait, message us from your dashboard or on our Discord and we will follow up with your booster right away.
Compare Central European Time with your local time on WorldTimeBuddy ›
Piloted means your booster logs in and plays for you, which is the fastest option. Duo queue means you play alongside your booster on your own account, so you learn while you climb (it costs 50% more).
Compare piloted and duo queue prices in the boost calculator ›
Rocket League boosting works across PC, PlayStation, Xbox, and Nintendo Switch thanks to cross-progression, so your rank and rewards follow your account.
You earn 5% cashback on every order, stored in your Climbify wallet, and you can spend it on any future boost.